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Artizen >> Tutorials >> Blending Modes

     Since the day Artizen began supporting layers, blending modes have played a bigger and bigger avenue for graphic possibilities. As a result Artizen presently supports a total of 17 blending modes that can be used with your Dynamic Brush or Layers. Each blend mode has been made to either support industry standards or are relatively unique to Artizen and a few other High-End Image Editors.

     You use blending modes to determine how the pixels in a layer or brush are blended with underlying pixels on other layers. By applying specific blend modes to individual layers or brushes, you can create a wide variety of special effects.

Base Color is the Picture Color being painted on.

Blend Color is the color being applied to the Base Color.

Normal Normal is the default blending mode. Edits or paints each pixel to make it the result color. The blend color replaces the base color.
Darken Looks at the color information in each channel and selects the base or blend color--whichever is darker--as the result color. Pixels lighter than the blend color are replaced, and pixels darker than the blend color do not change.
Multiply Looks at the color information in each channel and multiplies the base color by the blend color. The result color is always a darker color. Multiplying any color with black produces black. Multiplying any color with white leaves the color unchanged. When you're painting with a color other than black or white, successive strokes with a painting tool produce progressively darker colors. The effect is similar to drawing on the image with multiple magic markers.
Lighten Looks at the color information in each channel and selects the base or blend color--whichever is lighter--as the result color. Pixels darker than the blend color are replaced, and pixels lighter than the blend color do not change. This is the exact opposite of the darken mode.
Screen Looks at each channel's color information and multiplies the inverse of the blend and base colors. The result color is always a lighter color. Screening with black leaves the color unchanged. Screening with white produces white. The effect is similar to projecting multiple photographic slides on top of each other and resembles painting with bleach.
Overlay Multiplies or screens the colors, depending on the base color. Patterns or colors overlay the existing pixels while preserving the highlights and shadows of the base color. The base color is not replaced but is mixed with the blend color to reflect the lightness or darkness of the original color.
Hard Light Multiplies or screens the colors, depending on the blend color. The effect is similar to shining a harsh spotlight on the image.
If the blend color (light source) is lighter than 50% gray, the image is lightened, as if it were screened. This is useful for adding highlights to an image. If the blend color is darker than 50% gray, the image is darkened as if it were multiplied. This is useful for adding shadows to an image. Painting with pure black or white results in pure black or white.
Pin Light Replaces the colors, depending on the blend color. If the blend color (light source) is lighter than 50% gray, pixels darker than the blend color are replaced, and the pixels lighter than the blend color do not change. If the blend color is darker than 50% gray, pixels lighter than the blend color are replaced, and pixels darker than the blend color do not change. This is useful for adding special effects to an image.
Difference Looks at the color information in each channel and subtracts either the blend color from the base color or the base color from the blend color, depending on which has the greater brightness value. Blending with white inverts the base color values; blending with black produces no change.
Red Only applies the red channel of the blend color and ignores the rest.
Green Only applies the green channel of the blend color and ignores the rest.
Blue Only applies the blue channel of the blend color and ignores the rest.
Cyan Only applies the cyan channel of the blend color and ignores the rest.
Magenta Only applies the magenta channel of the blend color and ignores the rest.
Yellow Only applies the yellow channel of the blend color and ignores the rest.
Additive Adds the Base Color and Source Color.
Subtractive Subtracts the Base Color and Source Color.

 

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